The company acquired its Pune studio from Gameloft in 2008 and the Mumbai studio was set up two years ago, and though its teams in India have been involved in big money titles before, they have never handled the development fully, as they are this time.
Ubisoft’s decision to have its India studios handle development work could be a sign that the country's studios are ready to take on the competition on a global scale. Prime Minister Narendra Modi had also called for making games in India recently, saying the country should be a leader in digital gaming. With the Indian government’s ban on the popular battle royale game, PlayerUnknown’s Battleground (PUBG) Mobile, the focus on India’s game development industry has increased. The new version of Sands of Time will run on the Anvil game engine, which is the same engine Ubisoft users for the popular Assassin’s Creed franchise. The company claims that the camera controls for the game have also been reimagined, along with the combat system. Essentially, while the game’s story line might remain the same, the overall gameplay will change almost fully.