While player X may love this, player Y may feel somewhat lost. Which is to say: You have to work out a lot of things for yourself and plumb the mysteries of the continent on your own. As we know from prior titles in the Elder Scrolls line, after the tutorial, the character is thrown seemingly aimlessly into the world and receives hardly any guidance.
The basic principle is more or less a matter of taste. Thanks to the professional (English) speakers, the dialog (set to music) fosters an enjoyable atmosphere. Especially considering earlier versions of the Elder Scrolls, the menus are relatively well-designed. Granted, fights from the point of view of the player are not perfectly rendered (not enough feedback when the target is hit, unclean collision detection), but the controls work fluidly and comfortably. In terms of gameplay, we think TESO deserves a good grade.